New Release: Interactive Software from R.I.C. Publications

Posted on August 14, 2013.

The Games Galore series by R.I.C. Publications offers a range of interactive activities to support English and Mathematics skills in students Aged 4-8.

The series includes digital and interactive software for learning letters and sounds, rhyming words, letters and numbers, and numbers and operations, suitable for early learners aged 4-6. And interactive software covering comprehension, critical thinking, number sense and place value, suitable for students aged 7-8. Each CD includes an unlimited school licence.

 

Ages 4-6: English

10 ready-to-use games on each CD-ROM, combining digital and interactive software. Games Galore: Letters and Sounds

Letters and Sounds

Distinguishing and isolating initial, medial and final sounds in words. Demonstrating an understanding of letter-sound correspondence.

View Letters and Sounds Demo

 

Games Galore: Rhyming Words and Word Families

Rhyming Words

Distinguishing between print and pictures, identifying rhyming words, blending individual phonemes, and much more!

View Rhyming Words Demo

 

Ages 4-6: Mathematics

Each CD-ROM consists of interactive games. Games Galore: Time and Money

Time and Money

Students are provided practice in a number of skills, including concepts of time.

View Time and Money Demo

 

Games Galore: Numbers and Operations

Numbers and Operations

Features counting by ones up to 20, connecting numbers to the quantities they represent, and modelling simple addition and subtraction.

View Numbers and Operations Demo

 

Ages 7-8: English

Each CD-ROM includes 10 ready-to-use games, combining digital and interactive software. Games Galore: Comprehension and Critical Thinking A

Comprehension and Critical Thinking A

Covers making inferences from texts, contextual clues to complete Cloze activities, sequencing events, and much more.

View Comprehension and Critical Thinking A Demo

 

Games Galore: Comprehension and Critical Thinking B

Comprehension and Critical Thinking B

Covering using contextual clues to determine the meaning of words and phrases, comparing and contrasting, metaphors, and much more.

View Comprehension and Critical Thinking B

 

Ages 7-8: Mathematics

Each CD combines digital and interactive software to make learning new maths skills fun. Games Galore: Number Sense and Place Value 1

Number Sense and Place Value 1

Covers the place-ten system, using whole numbers, recognising fractions, and much more.

View Number Sense and Place Value 1 Demo

 

Games Galore: Number and Place Value 2

Number Sense and Place Value 2

Covers place value for each digit in numbers to 99 9999, using place value to describe the value of whole numbers, rounding whole numbers through 9 999, and much more.

View Number Sense and Place Value 2 Demo

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